wow
The Light That Burns in Deathknell

The crypt smelled of wet stone and old iron. That was the first thing Ghoulsbie noticed when the Shadow Grave spat him back into the world: not the Light, not the grave dirt under his nails, but the smell of a place that had been holding its breath for a very long time.
It was the fourth of November, if the living still counted days that way. Across Azeroth the gates of Forever had opened, and for the first time the Forsaken of Tirisfal were rising with the right to call themselves paladins. The chronicler has watched a great many undead claw their way out of that same dirt. Until today, none of them had been handed a consecrated scroll and told to walk toward the pain.
Undertaker Mordo had the usual speech ready. Ghoulsbie climbed the slope into Deathknell, finished Rude Awakening, and found Shadow Priest Sarvis waiting with the two errands every newly risen corpse is given before anyone trusts them with a name: thin the Mindless Ones among the ruined graves, and take what the Damned still wear. Wolves and duskbats. Rattlecages that do not know they are already dead. Work for hands that remember a sword better than they remember a prayer.
Somewhere on that hillside the strength of something stubborn settled into him, and a pillar of gold light stood up out of the plague-grass. Level two. Then level three. The chronicler has seen that light a thousand times. On a Forsaken it looks like an argument.
Sarvis had more waiting when the bodies were counted. Marla’s Last Wish. Rattling the Rattlecages. Night Web’s Hollow. Scavenging Deathknell. The ordinary cruelty of a camp that has more dead than living and not enough of either. And then the scroll.
A Difficult Path. The consecrated parchment reeked of the Light hard enough that Sarvis asked him to step away before he opened it. Aramis Hammerhand was waiting in the little church, a paladin trainer among a people who have spent years being hunted by paladins, and his welcome was exactly as gentle as the chronicler expected: the hardest part of this new life would be rediscovering what death had taken, and enduring what it cost to take it back.
Holy Light came next. Rediscovering the Light. Heal five Injured Deathguards. The spell sat in Ghoulsbie’s hands the way a brand sits in a glove. The quest warning was honest. As a newly risen Forsaken, calling on the Light to heal would hurt. Aramis called that pain a crucible. The Deathguards outside called it other things. Some thanked him. Some told him to begone. One asked how a paladin could be standing there at all.
He did not finish the healings before the evening ended. A Light in the Darkness still waits on his list, along with the spiders and the scavenging and the wish for Marla. One hundred ninety-four copper in his pouch after the trainers took their cut. Thirty-three minutes from crypt to church door.
He logged out in Deathknell with the Light still burning under his ribs and five wounded guards still waiting for a hand that will hurt him every time he opens it.
The chronicler has known other Ghoulsbies. This one is not them. This one is a paladin, and the Light has not forgiven him yet.
